When the trailers were first going out for Hi-Fi Rush people I spoke to or watched in streams seemed extremely hesitant considering Tango had no clear pedigree in the genre, but I am confident a sequel would be a known quality at this point and cause a lot of excitement online. It fits a massive gap that the brand otherwise does not have and just like with the case of Bayonetta maybe that is enough in itself. I do think Hi-Fi Rush is a pretty unique example as a potentially strong IP from Xbox going forward either way though. What else can they even be comparing it to? Each Bayonetta sequel struggles to get to market, and Ninja Gaiden has been MIA for two gens. Tango Gameworks has shifted from making ok to good horror games and created one of my favorite action platformers of all time. The combat is sublime, the story is great, and the music just works. It is one of my favorite-looking games, maybe ever. I can believe that Microsoft themselves have a poor understanding of how these games do, but the character action genre is extremely niche to the point that the biggest one (Devil May Cry) went through a whole aesthetic and lore overhaul, a decade hiatus at one point (and might not return for many, many years again). Hi-Fi RUSH came out of nowhere and floored me. Pretty sure Bethesda even said it was a major success?! Microsoft is weird so I do not think it is impossible to believe, but if anything I get the strong impression that they were caught off guard by how much people enjoyed and at least spoke about it. I have a hard time believing it unless they have completely bizarre expectations for a game that was not marketed even a day before it released.
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